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ulukinatme

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Everything posted by ulukinatme

  1. Fuck that Hell House fight. What garbage. I was really hoping the new combat style would grow on me, but I seem to find more holes and frustrations with it the more time I spend. I couldn't finish FF XIII, at least the first one. I don't remember any issues with the combat, I just thought the story was kind of lame and boring, and I didn't care for the characters a bit. I never played the XIII sequels. FF X was probably the last one I really enjoyed, played the hell out of Blitzball too. XII was okay, but it did feel like things were going downhill a bit by that point.
  2. Yeah, I'm not gonna lie, if you got really good at setting up Gambits in FF XII you could let the characters completely fight the battles for you without input and they would dominate. That certainly took a lot of the difficulty out of it, although I did find some challenge in tweaking builds and configurations to make the most efficient setups possible. I completely agree though, between the extremes of "No competent AI" that we currently have in this game, and the opposite spectrum of a fully functional "Gambit system" I think some kind of happy medium in between would have really made the combat more enjoyable in FF7R. The AI is just too passive as it currently stands.
  3. I'm about halfway through too I think, maybe a little less. The new characters and villains definitely fall a little flat. The extra stuff with Biggs/Jessie/Wedge was good. Visually the game is absolutely stunning and the musical improvements have been nice. Voice acting for the most part has been top notch. I absolutely hate the combat system so far, it's just about awful imo. It almost reminds me of when Bethesda was asked circa 2007 why they didn't jump into MMOs. Todd Howard answered that they were a company that made RPGs with stories, and they didn't feel like they could do those things well in an MMO environment. Fast forward 10 years later and Bethesda released Elder Scrolls Online which has been kinda "meh," and they delivered Fallout 76 which has been a turd so far. Similarly, Square Enix has tried to turn the Final Fantasy franchise into a hack and slash Action genre. The character AI is about useless when you're not directly controlling a particular character. If you get attacked while using an ATB you can kiss that action goodbye because it tends to get wasted. It's not the end of the world if it's an ability that uses 1 ATB, but if it's Aerith using her signature Prayer Materia (AOE Heal) for 2 ATB? Devastating, especially considering you've wasted a possible life saving healing opportunity. It's a major flaw with this system. This issue is on top of any possible status ailments that can rob you of action, like Sleep or Paralysis. Lord help you if you get into a fight with 3 Venomantises and Cloud is put to Sleep, and the 3 enemies gang up on low defense Aerith while she tries to wake him up or heal herself. Other than the flaws in the ATB system, I don't care for all the button mashing. It serves no purpose other than to build ATB. Action games tend to have combos and button sequences that make the combat more engaging and effective as you master it. There's none of that here, you're just mashing the Square button until you've got enough ATB to do something actually useful. Unfortunately whatever character(s) you're not playing as tend to generate ATB painfully slow and they often don't have enough action to get you a heal when you need it most. There are a few ways around this like Auto Cure Materia, but even that has stipulations and limitations. What this game really needed is some form of Gambit system like FF XII to give the AI more direction when you're not in charge of a particular character. There are other flaws with the system, like the fact Summoning Materia is nearly useless, or the fact that the "All" Materia has been removed, but honestly the combat is just not that good at the end of the day. It's certainly flashy and fast paced, but it gets old fast. I realize there's a "Classic" mode, but it's not the original combat style. It's just some sad excuse, a sort of compromise between the existing style and the original. It does the attacking and guarding for you, leaving little for you to actually do other than picking the occasional ability. Given the popularity of Dragon Quest 11 and the fact they've worked on this project for 5+ years, I honestly have no idea why they couldn't just implement a true old school turn based combat system like in the original game. It's obvious that people still enjoy the strategy with that gameplay style, and it wouldn't have been that hard to implement. This issue is going to dog Square Enix throughout this series if they don't correct it, and Metacritic scores are already showing the game taking a hit compared to the original.
  4. There's a number of SWG emulators these days. Some are built on the old, original code before the changes. SWG Legends is a server that's closer to how the game was when it was shut down in 2011. They've been adding new content to Legends too, like additional dungeons and world bosses. The devs on Legends have added a number of fixes that Sony never bothered to get around to as well. It's free to play now, and most potato computers can run it.
  5. Meh. I tried Project99 again a few years back. I had way more time on my hands in my early 20s, but today I don't have 30 minutes to sit around waiting for a boat to come pick me up. I had a lot of fun with it, don't get me wrong. I remember enlisting help for a random Wizard back in the day so I could get my early Epic on my Paladin. You had to kill the leader of Freeport, Sir Lucan D'Lere, which made you KOS to the entire town afterwards. We kited him outside the city gates, where I continued to run him around while the Wizard nuked him from the sky. I then spent months afterwards grinding Goblins in Highkeep to get enough faction so I could set foot in Freeport again. I then got a screenshot standing next to Sir Lucan while holding Soulfire once I was no longer KOS. Lost the screenshot when my hard drive crashed a few years ago. That was my favorite moment. I then quit playing the Paladin for awhile and started grinding a Wizard cause I wanted to drop big ass comets on bitches like my buddy did. In any case, after playing on P99 for about a week I quit playing and started playing Star Wars Galaxies again. That was SOE's best MMO, there's still a strong following for that one today too. Caused a lot of controversy when they revamped the game to be more like WoW about 3 years into development, but in the end it turned out to be a decent game. I still love the space combat, reminds me of the old school TIE Fighter games from DOS.
  6. If you're into Minecraft and you have it for PC, check out Feed the Beast: https://feed-the-beast.com/ It's Minecraft for adults. There's a metric fuck ton of mods, a lot more complicated stuff than the base game. There's various different builds and styles, with an assortment of different mods in each. I've used the Direwolf packs in the past. They tend to add a lot of machines and industrialization into the game. Stuff like Macerators, Industrial Furnaces, Generators, Nuclear Reactors, Mining Lasers, Windmills, various Pumps, Solar Panels, Cables and Wiring, etc. There's a natural progression where you start making simple machines first, then you build up to a huge mining operation with automated miners and stuff. Then you can mess with some of the other mods like Ender IO that can create pipes that will filter blocks/items to various storage chests automatically, or even feed materials across dimensions using pipes and Ender Chests. You can make it as complicated or as simple as you like. There's also some mod packs that add additional dimensions, enemies and bosses, magic crap, and deco stuff but I tend to stick to the industrial mods personally. Keep in mind there are several different Feed the Beast modpacks with different flavors and mods integrated. Some are more fantasy, some are more industrial, some are closer to vanilla Minecraft, and some are a mix. This video is several years old, the mod pack has evolved quite a bit since then, but it's a short video that shows some of the things you can build with Feed the Beast: Direwolf. Skip to 1:30 to see some of the machines.
  7. She might need a wellness check.
  8. I was prepared to be disappointed. They had me at Brigitte Nielsen, I cracked.
  9. Since the quarantine I've been getting more regular sex and working through my backlog of video games, so as far as I'm concerned the quarantine can continue on awhile longer. The virus can go the hell away, but keep the quarantine.
  10. ulukinatme

    A Joke

    I bet some Essential Oils made from Frank sents and Murh could have cured those Aides. When's that Nard gonna come back in stock??? http://www.legitimatebusinessenterpise.biz/
  11. It was such a beautiful response though
  12. This is where I'm at. I first found FO because of a demo in Game Informer or some other PC magazine back in the day. I was hooked right away, picked up the retail copy and haven't looked back since. FO2 is still my favorite in the franchise with New Vegas coming in at a close 2nd. I hated to see them cut the Karma system in FO4. There were a lot of RPG elements that took a backseat in that iteration tbh, felt like they started catering more to the FPS crowd. For me Bethesda has always done RPGs better than just about anyone else, so I was a bit disappointed to see them go in a different direction. Hopefully you can help steer them back to the light now that you're there. Speaking of Wasteland, I tried to get a job with inXile last year so I could be a part of the Wasteland 3 team. I was all set to move the family down to Louisiana if I got the job. It was some admin job that I should have been overqualified for, and I was already familiar with a lot of Brian Fargo's work of course, but I never heard anything back. I was pretty bummed.
  13. I can't believe they haven't pulled the plug on this thing yet. It's been a disaster from day 1, and I'm not sure the recent changes can or have really saved it. Adding NPCs to it sounds promising, but I don't think I have the stomach for it again. Gave this turd a solid 6 months for them to get it right and the changes they made weren't enough to change my mind. Bethesda is ruining this franchise, they should let Obsidian have a turn with it again.
  14. I have a sneaky feeling that they're going to water this game down by breaking it up into 3 installments and releasing it as piecemeal. It was already a damn perfect masterpiece, they didn't really need to fuck with it. All it really needed was some updated graphics and sound maybe. If this turns out like Final Fantasy XIII I'll be rather disappointed.
  15. Silver Surfer comes to mind. Ninja Gaiden is certainly up there, although I got damn close to beating it a few times. Back to the Future on NES is one I haven't seen mentioned yet. The hardest game I've ever played is probably No Escape on SNES though. A buddy sent me the game cause he knew I was a collector. He said I should try it out and see how far I get, and then send it to the Angry Video Game Nerd to see if he'd do a video on it. I thought he was joking...he was not joking. The game starts off rough. You're immediately being chased by some cannibals or something as you start the game, and random spike pitfalls open up beneath you as you're trying to run. You're always trying to punch and kick enemies that have spears and ranged weapons. When you're not running for your life you're in some village with other survivors who will trade random items with you. You're supposed to take some of the items and craft with them, but it's kind of convoluted and there's no guide to figure out what combines with what else. In fact I couldn't find any kind of guide for this game online. All I've found is a short bit of gameplay on Youtube, they didn't get any farther than I did. You have a health bar in this game, but it doesn't help that much. The controls are super stiff too. Overall it's a brutal experience, I dare someone to download a ROM of this thing and try to beat a stage.
  16. Perfect position, but awful access
  17. Holy shit, that girl at 6:00 is fuckin' out of her gourd. The guy that follows her likes to party, someone get him on the Shag Surly.
  18. Looks like she dropped the baby weight again. Probably isn't breast feeding anymore either, so the titties have shrunk:
  19. Lohan would have been too young for me, but I was a Junior in high school when Brittney's first album came out. Didn't have the album, but her poster fit well on my wall next to my other:
  20. Lindsey was 16 when they filmed the movie, so...
  21. I was hoping for an old school pistol duel at 20 paces, but was more pleased when it turned out to be swords. Lets make it happen.
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