That's a pretty good run down of how it initially went. I heavily, heavily played the game at launch and for about 8 months. I didn't encounter all the bugs they listed, and I encountered other stuff like broken events/quests, but yeah...there was a lot of repetition and lack of content once you finished the rather short main questline. There was pretty much just nukes to launch/farm, and I guess decorate your C.A.M.P. while trying to achieve the impossible task of not overloading your Stash Box.
By all accounts the game is better now, but I honestly gave up and haven't been back. It felt like there wasn't a good effort to correct the problems in those 8 months and in ways Bethesda really was shooting themselves in the foot and further pissing off a lot of players along the way. Some of the nerfs in that period were blatant moves to force people into the Atomic Store. As an example, I was running a full melee build character where I took quite a few points I normally would spend in combat/damage and instead sunk a lot into crafting armor and repairs. The repairs in particular helped our group of friends playing because it helped reduce the cost of rare materials it took to repair some items. These perks got heavily nerfed about the time the repair kits were introduced into the game...pretty shitty move, especially when you consider some players had given up combat related perk points or built their characters to specially use those perks.
Anyway, the bugs, the lack of NPCs, discounting the game a week after release, a lot of it was just another slap in the face for some longtime Fallout fans. Again, as I understand it the game is in a much better place now, but I just don't have the time or energy to get back into it. I've been rather disappointed with Bethesda's foray into Fallout to date. They seem to be getting away from RPG elements that were always part of the original titles, like the Karma system and giving you choices in how you completed quests. Even the dialogue in 76 and Fallout 4 may resemble multiple choices, but often the answers all lead to the same result, much like the "But thou must!" trope. Here's hoping that Bethesda being under the same umbrella as Obsidian leads to something more like New Vegas. That's the best Fallout title to come out since Bethesda took over the IP, and it was Obsidian that actually put that one together.