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Jebus

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Everything posted by Jebus

  1. Do you even Playoff P, bro?
  2. I have gotten a little further into it, seems like there will be plenty of XP to open all the branches of the skill tree if you aren't just speeding directly through the story (maybe even if you are, I have a ton of XP I'm just hoarding until more upgrades become available to me). I haven't switched gear based on enemies yet, but I'm not playing on the hardest difficulty. I suspect it would be helpful there, but I haven't needed it. For example, I have some enchantments that give defensive bonuses specific to the enemies I'm fighting in this one area, but I never bothered to put them on my gear, and I cleared the area out already. The one thing I have switched on the fly is my artifact- just another piece of gear that gives you bonus skills/stats. I have been wearing one that gives extra defense and a bonus to the parry skill, but if I get dangerously low on health, I jump into the menu and swap it for one that lets me restore my health on the fly. But even that wouldn't be necessary if I was fighting more efficiently. Sometimes I just get impatient with groups of lower level mobs and start button mashing, which gets me into trouble quickly. With bigger boss-type fights, I focus in and it's fine, but the groups of enemies attacking at the same time will take you out quickly if you get sloppy. So I guess I'd say that at least on normal/hard difficulty, mod tinkering is not required, but will help out. Also, it seems like the situational mods are useful for whole areas, so even if you switched them out, it wouldn't be every fight, more like when you change areas (I've spent a few hours in the first area, and a few hours in the second, to give you an idea).
  3. http://www.espn.com/nba/story/_/id/23299023/oklahoma-city-thunder-brink-elimination-utah-jazz-rout-game-4 gotta love Russ talking so much before the game about how he was guaranteeing to shut Rubio down (as if Rubio was the key offensive player for the Jazz anyway), coming out like a scrappy dukie benchwarmer with the low stance floor slap style clapping in Rubio's face on the first possession, then saying "It's not about me and him" after he self potatoed into those 4 first half fouls and his team got wrecked.
  4. Yeah, that first fight was pretty crazy, moving between the “scripted”events and live action is so seamless that sometimes it takes me a second to realize I’m in control again. Lot of fun so far, love the axe mechanic, but I’m wondering how well the progression will work, in terms of breadth vs depth. Sometimes in games like this I worry I’ll end up missing some cool part of the skill tree, so I end up with early branches everywhere but don’t get to the deeper stuff. Fear of commitment I guess. The sidekick has been ok so far, not a ton of help, but not really a hindrance either. I’m looking forward to seeing what he can do once I get a little further in. He basically seems invincible, but during one fight he did get grabbed by an enemy and a warning indicator appeared over his head. I killed the enemy so I’m not sure if letting that go on too long would be a game over or what.
  5. We should play some co-op, although it kind of sucks that they seem to have fucked up the progression in co-op, it's still fun to just run around and cause mayhem. At least it was the one time I tried it. I didn't even recognize your new avatar. Fuckin Kevin, scrambling the deck and fucking everything up. what an asshole.
  6. They all connect to the same Farcry arcade system. Basically it's user-created levels that you can play. There are something like 4 or 5 different game types, and each map will be a specific type. There's escape, bounty hunt, a few others that are single player or co-op. I've played maybe 3 or 4 maps, so I can't say too much about it. Then, there are also deathmatch maps, both solo deathmatch and team deathmatch. I haven't played any of those yet, so I can't say how they are. My general impression is that it's as you'd expect with user-generated content, there's some shit, some gold and a lot of in between. There are maps made by UbiSoft, so those are probably pretty good. Kind of like they embedded a LittleBigPlanet type experience inside of Farcry. Something really nice about it is that you can get perk points for leveling up in the arcade (I think it's just basically like an XP type thing, kills/points/objectives go towards leveling up), and those perk points are the same as the ones from the main game- so you can get extra perks unlocked from the arcade. It also gives you cash, same deal- you can use arcade cash to buy stuff in the game. Maybe I haven't been paying attention to the press for the game, but I feel like this part has some pretty good potential and was actually kind of undersold.
  7. I played a bit in each of the three territories (played enough in each territory to get a feel for it and unlock the companions), and just finished the first one. I went with Jacob’s territory first, it required the fewest points to finish, plus I wasn’t crazy about the mechanic of the forced missions that they throw in there. Won’t say too much else because I don’t see a spoiler tag option in the editor here. Anyway, I unlocked the parachute, wingsuit and air drop perks, and they’re great. AirDrop gives you the option to drop from high in the sky over your target whenever you fast travel. Then you can cover a lot of ground from there with the wingsuit, so if you pick a fast travel point near an objective you haven’t visited yet, you can sometimes fly all the way there using the wingsuit. It’s great in the mountains. all in all, still a pretty good time. The companions are great, the two companion perk is a must-have for me. Also shovels (and melee weapons in general, but especially shovels) are amazingly overpowered. I didn’t realize you could throw them like spears, they one shot basically everyone, and you can retrieve them after kills. And there’s a perk that lets you carry 9 of them at a time that I think only costs 1 perk point. I took down an outpost using the dog (to tag enemies) and just the melee takedowns and thrown shovels without being detected. It’s great, I highly recommend the shovel life.
  8. yeah, in my experience so far, you can buy everything with the in game currency- to clarify, when you're looking in a shop's inventory, for the item's cost it will say something like "$1000 or 25 silver bars", so anything that can be purchased with the silver bars (microtransaction currency) can also be purchased with in-game dollars. And as people have said here, there are also have plenty of silver bars available to find in the game, so they're not even really a microtransaction only currency, more like an alternative in-game currency that you can purchase more of using real world money. People seem to be reporting that EVERY outpost you liberate has a stash of silver bars hidden somewhere inside- there's a little disagreement over this on reddit, but I have found silver bars in every outpost I've liberated when I actually looked for them. On top of that, there are ways to make in game dollars super quickly by hunting animals and selling skins (stack up the perk that gives you double animal skins with the backpack perk to let you carry more skins, and use the bow to kill the animals, and you get 4 skins per kill, and can carry something like 10 skins of each animal in your inventory). So even if you don't want to spend time looking through bases for silver bars, you can still make enough money to buy everything if you never find a single silver bar. But even though it's easy to grind in game money, I actually haven't needed to do it at all yet, I've been able to buy stuff I wanted just from the money I've acquired by playing the game normally. Although to be fair, I haven't bought any vehicles yet, just scopes and suppressors for weapons, so you'll probably need to grind if you want to buy everything. All in all, a pretty painless and unobtrusive way to include microtransactions.
  9. Got the game yesterday, played through the intro section and did some co-op. It’s been a blast so far. Found a bow and liberated a camp completely undetected by sneaking around and taking everyone out quietly. Swapped it for a machine gun and went in to the next one guns blazing. Rescued a cougar and got it to join our party, that thing is deadly. Then we jumped into a seaplane and flew around the area. We saw some bad guys in a boat, so we just came in low and smashed their boat with our plane then took off again. Stole a car and one of us stood on the hood while the other drove us into a group of bad guys as a rolling death machine. Unfortunately the cougar didn’t jump into the car with us, but it followed us and was around when we got out. I’ve only played maybe 2 hours and as you can tell I haven’t focused on progressing the story at all, so I can’t say much about whether it’s good or bad. But the go anywhere from the start, do whatever you can think of gameplay is definitely here and feels great. I did quickly learn to change the radio off of the cultists radio station whenever I take one of their vehicles.
  10. I thought STP was there, maybe not. It was a while ago. I do remember that Body Count was also there, right around the "Cop Killer" time, and I think they had people from other bands come on stage with them and play drums or something like that. I remember during Ice Cube's set he was pissed that everyone that was there for all the grunge bands decided to use his set as bathroom break/beer time and at some point had the crowd chanting "Party over here (to everyone still up at the stage), fuck you over there (to everyone over at all the food/bathroom areas)"
  11. Haha, that was great guys. Thanks for whoever posted the streaming link, gotta go back and +rep or trophy or whatever Nice job, blacklab.
  12. Also I would LOVE for them to tackle the Preacherboy story, come on guys, DO IT
  13. This is a great interview, guys now transition from the Ketchup thread to asking about the "emails I get" thread about all the bullshit lawyer emails
  14. "took a dump" is definitely an appropriate term for what Kevin Morgan did
  15. hahaha pee in her butt became "U in her B"
  16. Can't believe we lost Shaggy over fucking drillmap. Reddit AMA thread time! haha
  17. Yeah Louisville Cheerleader line of inquiry will go places
  18. Story of his demise oh wait story of shaggy's demise
  19. just opened the player. Is it in commercials, or are these just commercials that play when you start the player? Vistaprint Chris with Cashcall home refi loans I got my bingo card all ready but there's no spots for commercials
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