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NCAA Clock-Rule Proposals


BurntOrange&White

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22 hours ago, JBJ said:

21-pt comebacks in the 4Q are maybe 1-2 per season.  You have basically 3 good possessions each team in the 4Q with maybe a 4th panic-mode possession, and a good enough running team can take one of those away.  So it takes perfect play or multiple big plays (turnover/onsides/ST score) to pull off.

In past, my guess is it happens only a few times per season -- but those are great CFB games.  It's one of the reasons why I enjoy CFB more than NFL games.  

Remember this game...

Screenshot_20230902-104723_kindlephoto-9308616.png.3484f9be84b845ce91b1b59e7d6bb536.png

 

 

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No, the new clock rules aren't shortening FBS games by 40-60 snaps per game

ZACH BARNETT        21 HOURS AGO

Hate the new clock rules all you want, but at least be honest about it.  

A viral tweet making the rounds over the weekend blamed the new rule winding the clock on first downs outside of the final two minutes of each half for taking "40-60 snaps away" from games. 

The tweet, sent by Hal Mumme's Air Raid Certification account, then cited Sam Houston vs. BYU (57 scrimmage plays), Indiana vs. Ohio State (54), FIU vs. Louisiana Tech (44), and Nebraska vs. Minnesota (56) as evidence.

Not mentioned is that all of those teams were terrible offensively. Sam Houston was shut out 14-0 by the Cougars, Indiana notched only a field goal against Ohio State, FIU scored 17 in its Week 0 loss to Louisiana Tech, and Nebraska fell to Minnesota 13-10. 

Sam Houston posted five three and outs, a two-and-out via an interception, two 4-play drives, three 5-play drives, and a 6-play drive. The Bearkats' longest drive was nine plays, which ended in an interception.

FIU managed 17 points on 44 plays because the Golden Panthers didn't stay on the field whether they executed well or poorly. They opened the game with a 3-play, 75-yard touchdown drive, went three-and-out on their second possession, then posted a 5-play touchdown drive on their third opportunity. FIU's fourth possession was its longest: 8 plays, 49 yards, 3:58. 

After that: three-and-out, three-and-out, three-and-out, three-and-out, three-and-out, six-and-out, three-and-out, two-and-out. FIU's offensive output after scoring its 17th point: minus-two yards. 

Air Raid Certification went on to cite FIU's 2022 game (74 plays) with Louisiana Tech as proof of the negative effect of the new clock rules. They failed to mention the score of that game: a 42-34 FIU win in double overtime. 

FIU also ran only 54 plays in a 14-12 win over Maine on Saturday. The Panthers' offense might just not be very good. 

Using Air Raid Certification's methodology, one could point to Cal (95 plays in a 58-21 win at North Texas), South Florida (95 in a 41-24 loss to WKU), and Western Michigan (93 in a 35-17 defeat of Saint Francis) as evidence the new clock rule hasn't changed the game at all.

That would be equally misleading as the viral tweet, though.

Thus far through this young season, FBS teams are running an average of 66.9 plays per game in 2023. Last year, the average was 68.7, according to an analysis of CFBStats.com data. Thus, in actuality, each team is only running about two less plays per game (4 total per game considering both teams). 

The NCAA Playing Rules Oversight Panel predicted the change would chop around 15 scrimmage plays per game; we need more data to see how accurate the prediction becomes.

Air Raid Certification's tweet happens to conflate two separate issues in a way many fans and media -- and even Chip Kelly! -- have done so far this season.

“But this new rule is, um, it’s crazy," Kelly said at halftime of UCLA's 27-13 win over Coastal Carolina on Saturday night. "We had four drives in the first half. This game goes fast. Hope you guys are selling a lot of commercials!” 

Far be it for me to rain one anyone's parade, but the TV networks ran plenty of commercials during the 2022 college football season. And 2021. And 2020. And 2010. 

If you want to rail on TV networks for ruining college football in a macro sense (realignment) and a micro sense (TV timeouts), that's fine. I'm with you. But to form an intellectually honest argument, you must at least acknowledge: A) TV timeouts have been a nuisance long before this season, and B) the commercials all of us hate (looking at especially at you, Cheez-It) fund the entire sport. Feel free to hate that, too, but at this point you're essentially going outside to scream at the sun. This is America, and money always wins here. 

(While we're railing against the machine, allow me to repeat my annual plea: Everyone would be happier if we took God-like power away from the replay official and went to an NFL-style replay system where only coach's challenges could indefinitely stop games outside of scoring plays and the final two minutes of each half. Stopping a game for four minutes to see if a solitary dimple of the football grazed a single blade of artificial grass before the receiver secured it has completely lost the plot of instant replay.)

Again, no one's asking you to like the new clock rule. I happen to hate the cynicism of it. The NCAA shortened games as the same time the conferences lengthened seasons -- adding an expected $2 billion to the CFP TV contract, once the 12-team format goes to market in 2026 -- while not sharing any of that money with the players.

"If nothing else changes, this will probably eliminate seven or eight plays per game. You may not even notice that seven or eight plays," national coordinator of officials Steve Shaw said. "But if you look at a 12-game season and eight plays per game, that’s 96 student-athlete exposures that we would reduce over the course of the season.”

Shaw and the Powers That Be running college football are hoping you won't notice they've significantly increased the burden on players by expanding the Playoff from four games to 12 and stretching the season to Jan. 20(!!!) in 2024-25 if the total number of "exposures" increases only modestly throughout the season. This is a lie. The grind of the season isn't the games themselves, it's everything it takes between Sunday and Friday to get to the games. The Powers That Be lengthened that grind tremendously, while at the same time not cutting players in on the extra loot an expanded CFP is set to generate. 

That's the scandal here, not an inept FIU offense failing to crack the 50-play mark. Not Fox going to commercial seven times in a quarter.

But the commissioners are hoping you won't notice that, and judging by the Week 1 discourse, they're right. 

So, by all means, let's rail against the new clock rules, and let's make sure those in charge of the greatest sport in the world hear our dissatisfaction. But let's be honest in our complaints, and let's aim our megaphones in the right direction. 

 

https://footballscoop.com/news/no-the-new-clock-rules-arent-shortening-fbs-games-by-40-60-snaps-per-game

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